Birthday Update
The Frydarian Tale » Devlog
So today is my birthday and, to celebrate, I will give you all the present of a new update for The Frydarian Tale! Think of it like another Christmas.
Things added:
- A snazzy new N-Type Studios splash screen has been added; now, just like Impulsehazard, everyone will know who made the game
- Environments such as DarkWood Forest and the Tri-Peak Mountains now have decorations to make the world look a little more alive (there is a great sense of irony in the case of the Tri-Peak Mountains)
- Alois Ratatosky and Balthazar Lux now have walking animations and will slow down when near Fygoon
- New skybox materials have been added to make Frydar Island look a bit less like a bunch of self-contained islands and more like a single piece of land without rendering the entire island and making the game run at a proud one frame every 10 seconds
- The Jet Sled in the Tri-Peak Mountains now throws up snow whenever the Sled moves at a great speed while on the ground
- Secret items have been placed in the Tri-Peak Mountains
- A wooden sword graphic has been added when in the Training Hall
Things fixed and modified:
- A terrible programming oversight that caused the game to end at the Jet Sled section has been fixed; this is due to the logic used to detect whether or not at least one of the Golems of the Tri-Peak Mountains have reached the end simply checks if their velocity equals to zero, which, or course, causes the game to become unplayable
- A nasty save error that caused players to lose the Fire-Breath Technique Scroll, a required power-up to progress, has been found and squashed
- The handling of the Jet Sled has been improved greatly; now instead of the Jet Sled slowly creeping to full speed, you can now make Fygoon put the pedal to the metal and make those Golems eat your dust
- Unfortunately for Fygoon and company, the Golems also, by mastering the force of gravity, slowly speed up to keep tensions high
- The blizzard in the IceThorn Wastes section of the Tri-Peak Mountains now moves around to disorient players
- Ratatosky's AI has been modified to, hopefully, make him a less grudge-filled rodent
Things left to do:
- Finish the script
- Make cutscenes
- Find and squash more bugs
- Unleash the final game
Files
FrydarianTale.zip 357 MB
Jun 21, 2024
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The Frydarian Tale
Fight in an alien land from a distant time.
Status | In development |
Author | NRasko |
Genre | Action, Adventure, Platformer |
Tags | 3D, dinosaurplanet-like, ecstatica-like, Fantasy, Singleplayer |
Languages | English |
More posts
- General Fixes 132 days ago
- Minor Fixes 528 days ago
- General Fixes 1242 days ago
- New Secret Area UpdateAug 21, 2024
- General Fixes 11Jul 12, 2024
- Independence Day UpdatesJul 04, 2024
- Final New Area UpdateMay 29, 2024
- New Area Update 5May 16, 2024
- Minor Fixes 4May 04, 2024
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